Armored Core 6 boasts a wide range of weapons for players to tinker and play with. Each of those weapons has its own individual pros and cons, so it might be a little confusing to choose one. Weapons are the most important part of building a mech, so you’ll need to keep your options open and experiment with them.
Weapons vary from simple melee weapons to heavy missile launchers and Gatling guns. You can attach weapons to both hands and both shoulders of your mech, so there’s plenty of room for you to play with them and try them out. But make sure you always go for the best ones if you want to be unstoppable on the battlefield.
The top 10 best weapons in Armored Core 6 are:
10. BML-G1 P03VTC-08 Missile Launcher
9. VVC-770LB Laser Blade
8. SG-027 Zimmerman Shotgun
7. Songbirds Grenade Cannon
6. VP-67LD Laser Dagger
5. DF-MG-02 Chang-Chen Machine Gun
4. RF-025 Scudder Assault Rifle
3. VVC-760PR Plasma Rifle
2. VVC-706PM Plasma Launcher
1. DF-GA-08 HU-BEN Gatling Gun
At the end of the day, it depends on your playstyle and the types of weapons you like to use. But you won’t regret investing in the above-mentioned weapons, as they can completely change the way you play the game and give you an edge in combat. Let’s dive right into the details:
10 BML-G1 P03VTC-08 Missile Launcher
AP | 124×8 |
Impact | 89×8 |
Accumulative Impact | 55×8 |
Direct Hit Adjustment | 150 |
Guidance | 480 |
Effective Range | 1000 |
Homing Lock Time | 0.8 |
Max. Lock Count | 8 |
Total Rounds | 224 |
Reload Time | 6.0 |
Ammunition Cost | 120 |
The BML-G1 P03VTC-08 Missile Launcher is an incredibly formidable missile launcher that’s available from the get-go. It can be purchased for 112,000 COAM from the Parts Shop midway through Chapter 1.
While its damage output might not be all that special, the missile launcher shines when it comes to speed and efficiency. Capable of multi-locking, it can clear hordes of enemies rapidly, doing its job efficiently, which makes it a great choice for players to use. It can be equipped on the mech’s left and right shoulders.
9 VVC-770LB Laser Blade
AP | 1630 |
Impact | 1100 |
Accumulative Impact | 330 |
Consecutive Hits | 1 |
Chg. Attack Power | 1170×2 |
Chg. Impact | 750×2 |
Chg. Accumulative Impact | 280×2 |
Direct Hit Adjustment | 195 |
PA Hit Interference | 127 |
Cooling | 317 |
The Vvx-770LB Laser Blade might seem like a simple melee weapon, but its attack power can pack a spectacular punch when used, and it’s a formidable force to be reckoned with. It can be unlocked for 210,000 COAM after completing Mission 8: Operation Wallclimber.
What’s so great about this weapon is that it can be charged to increase damage output and unleash destructive slashing attacks that can cut through enemies with ease, which solidifies it as one of the best in the game. However, you’ll need to get used to this weapon to use it efficiently. It can be equipped on the mech’s left and right arms.
8 SG-027 Zimmerman Shotgun
AP | 900 |
Impact | 840 |
Accumulative Impact | 420 |
Direct Hit Adjustment | 205 |
Recoil | 90 |
Ideal Range | 102 |
Effective Range | 184 |
Total Rounds | 53 |
Reload Time | 2.0 |
Ammunition Cost | 350 |
Shotguns are a core part of the weaponry in Armored Core 6, and the SG-027 Zimmerman is an exceptional one. Not only does it offer great firepower, but it’s also very versatile. It can be obtained for 115,000 COAM after completing Chapter 2’s Ocean Crossing Mission.
The thing that makes this weapon stand out from the usual shotguns is the fact that it’s proficient even in mid-range combat, unlike other shotguns that mostly specialize in close combat. This will allow you to target and attack your enemies from a distance without risking close-quarter combat with them.
This is why Zimmerman reigns supreme in the shotgun department. The only downside to this weapon is its reload time, which takes 2 seconds, and that might be a bit too slow for players considering the fast-paced combat, but its damage output more than makes up for it. It can be attached to the mech’s left and right arms.
7 Songbirds Grenade Cannon
AP | 754×2 |
Impact | 745×2 |
Accumulative Impact | 585×2 |
Blast Radius | 60 |
Direct Hit Adjustment | 140 |
Recoil | 60 |
Effective Range | 625 |
Total Rounds | 42 |
Reload Time | 6.4 |
Ammunition Cost | 600 |
The Songbirds grenade cannon, while being compact, can do staggering damage to enemies. There are many explosive weapons in the game, but few match the sheer power of this one. It can be unlocked for 182,000 COAM after finishing Chapter 1.
The Songbird dominates on the battlefield, rewarding enemies with aggressive explosions that are bound to do some serious damage. What holds it back is the fact that it can halt randomly if you’re using it on a bipedal or reverse joint mech, but that can be easily bypassed, so you don’t need to worry about it. It can be equipped on the mech’s left and right shoulders.
6 VP-67LD Laser Dagger
AP | 752 |
Impact | 310 |
Accumulative Impact | 120 |
Consecutive Hits | 3 |
Chg. Attack Power | 1688 |
Chg. Impact | 1100 |
Chg. Accumulative Impact | 375 |
Direct Hit Adjustment | 175 |
PA Interference | 118 |
Cooling | 1308 |
Weight | 1350 |
EN Load | 150 |
The VP-67LD Laser Dagger is a formidable weapon that heavily focuses on close-quarters combat but delivers swift slashing attacks, clearing through groups of enemies in an instant. It can be obtained for 135,000 COAM after completing the mission Escape.
Its best ability is its charged sweep attack, which can simply sweep through hordes of enemies so quickly that they won’t even know what hit them. It’s an extremely agile weapon that grants players devastating attacks coupled with incredible speed.
5 DF-MG-02 Chang-Chen Machine Gun
AP | 32 |
Impact | 40 |
Accumulative Impact | 18 |
Direct Hit Adjustment | 195 |
Recoil | 6 |
Ideal Range | 100 |
Effective Range | 220 |
Rapid Fire | 10.0 |
Magazine Rounds | 45 |
Total Rounds | 720 |
Reload Time | 2.8 |
Ammunition Cost | 20 |
The DF-MG-02 Chang-Chen machine gun might not dish out damage as big as other weapons, but its oversized ammo clip more than compensates for it, allowing players to sustain firepower. It can be unlocked for 120,000 COAM after completing the Destroy the Ice Worm mission.
You might get turned off by the weapon’s attack power, but it proves its worth with its huge ammo clip, which will easily allow you to rain down bullets on foes. It has limited range, focusing primarily on close combat, but its sustained firepower can deal some serious damage over time. It’s equipped on the mech’s left and right arms.
4 RF-025 Scudder Assault Rifle
AP | 110 |
Impact | 82 |
Accumulative Impact | 35 |
Direct Hit Adjustment | 185 |
Recoil | 19 |
Ideal Range | 162 |
Effective Range | 304 |
Rapid Fire | 2.9 |
Magazine Round | 15 |
Total Rounds | 450 |
Reload Time | 3.2 |
Ammunition Cost | 50 |
The RF-025 Scudder Assault Rifle is a high-power weapon that can obliterate the battlefield when used with the right amount of precision. It can be unlocked for 205,000 COAM after completing the Ocean Crossing mission.
While its price point might seem a bit high, it’s very much worth considering its impeccable firepower that can unleash hell on the battlefield. But what you need to keep in mind is that you’ll need to have an insanely precise aim to control this weapon and use it to its full potential. It’s equipped on the mech’s left and right arms.
3 VVC-760PR Plasma Rifle
AP | 936 |
Impact | 384 |
Accumulative Impact | 248 |
Blast Radius | 30 |
ATK Heat Buildup | 300 |
Chg. Attack Power | 1368 |
Chg. Impact | 712 |
Chg. Accumulative Impact | 368 |
Chg. Blast Radius | 60 |
Chg. Heat Buildup | 1000 |
Direct Hit Adjustment | 125 |
Recoil | 15 |
Effective Range | 430 |
Chg. EN Load | 593 |
Chg. Tie | 1.5 |
Chg. Ammo Consumption | 3 |
Total Rounds | 90 |
Cooling | 254 |
Ammunition Cost | 360 |
The VVC-760PR is a plasma rifle that causes plasma explosions that deal AOE damage to nearby enemies. It should be used strategically, especially when dealing with groups of enemies. It can be unlocked for 202,000 COAM after completing the Destroy the Weaponized Mining Ship mission.
The weapon can be charged, which causes it to fire scattered shots, resulting in multiple explosions. But like every weapon, it has its downsides. Instead of reloading, the rifle overheats, and it needs to be cooled off before being used again.
In addition to that, it has limited ammunition, and charging the weapon requires your mech to be in a stationary position. Despite that, it’s one of the best weapons in the game and deserves its rank on this list. It can be equipped on the mech’s left and right arms.
2 VVC-706PM Plasma Launcher
AP | 760 |
Impact | 384 |
Accumulative Impact | 248 |
Blast Radius | 26 |
Direct Hit Adjustment | 125 |
Guidance | 180 |
Effective Range | 1500 |
Homing Lock Time | 0.3 |
Max. Lock Count | 6 |
Total Rounds | 210 |
Reload Time | 6.0 |
Ammunition Cost | 100 |
The VVC-706PM is a plasma missile launcher that boasts the ability to multi-lock, dishing out projectiles with incredibly precise accuracy and inflicting AOE damage in the process. It can be unlocked for 310,000 COAM after completing the Destroy the Ice Worm mission.
It’s an incredibly efficient weapon, draining minimal energy and allowing you to move as much as possible without losing any sort of operational energy. The only downside of this missile launcher is that it’s heavy, but that shouldn’t really matter if you can handle it. It can be equipped on the mech’s left and right shoulders.
1 DF-GA-08 HU-BEN Gatling Gun
AP | 25 |
Impact | 25 |
Accumulative Impact | 11 |
ATK Heat Buildup | 9 |
Direct Hit Adjustment | 215 |
Recoil | 5 |
Ideal Range | 130 |
Effective Range | 226 |
Rapid Fire | 20.0 |
Total Rounds | 1300 |
Cooling | 220 |
Ammunition Cost | 30 |
The DF-GA-08 HU-BEN Gatling Gun is the best weapon, as it drains minimal energy from the mech’s Energy Load and also fires in an unrestrained manner, turning the tide of battle. It can be unlocked for 170,000 COAM after completing the Attack the Watchpoint mission.
About Armored Core VI: Fires of Rubicon
Armored Core VI: Fires of Rubicon is a 2023 mecha-based vehicular combat game developed by FromSoftware and published by Bandai Namco Entertainment. The game is the first entry in the Armored Core series since Armored Core: Verdict Day (2013) and was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 25 August 2023. It received generally favorable reviews.
No Comments on Top 10 Best Weapons in Armored Core 6 Ranked: Which one to choose?