Flickering Shadows is a major quest in Dragon’s Dogma 2. These quests set in Bakbatthal region introduces many new characters and progress the crucial storyline of the game.
The quest will begin as soon as you reach “The Rockmouse’s Burrow” in Bakbatthal. If you check your map at this point a giant yellow circle will pop-up around a nearby village. So, walk up to the gate of the village to initiate a cutscene and begin the mission.
How to complete Flickering Shadows quest in Dragon’s Dogma 2?
To complete Flickering Shadows quest in Dragons’ Dogma 2:
- Enter the Mercantile Ward in Bakbatthal.
- Head to the North-East of the city towards the Olta’Battahl coastline.
- Talk to Ambrosius near the coastline.
- Collect Blue Crystal Shards near the coastline and deliver them to Ambrosius.
- Next, explore Bay Wayside Shrine near the coastline not far from Ambrosius’ location.
- Talk to “The Dragonforged” in the Bay Wayside Shrine and ask him about the Godsway.
- After this, head North in the map to Reverent Shrine.
- Speak to Luz, the ghost lady, and ask her about Godsway’s secret.
- Next, Head North-East towards Harve Village.
- Find Rivage Elder at the southernmost coastline of the Harve Village and talk to him.
After the long cutscene involving Rivage Elder ends, the quest will be marked completed.
Finding Ambrosius and Blue Crystal Shards
Once you interact with the Pathfinder at the gates of Mercantile Ward. He will suggest you visit Olta’Battahl coastline. To reach your destination, make your way to inside the city.
Head north-east and take the road by Residential Ward to reach a rocky terrain that will eventually lead you to the coastline.
Here, look around and find a guy sitting on a big rock, that is Ambrosius, the guy you need to talk to progress the quest.
Ambrosius will task you to find Blue Crystals in exchange of rewards. You do not need to look far for these crystals. Just look around and you will find plenty of them along the shoreline.
Deliver the crystals to Ambrosius and wait for the dialogues to finish.
Now, there will be two points of interests available on your map to explore. The closest one being the Bay Wayside Shrine.
Exploring Bay Wayside Shrine
The Bay Wayside Shrine is right along the Olta’Battahl coastline. Just keep moving ahead on the path where you found Ambrosius, and you will find a cave opening soon.
Walk to the end of the cave to find ‘The Dragonforged.” Interact with him and select the option to Talk.
Then, ask him to “Tell you of the Godsway.” Once you have extracted the required information, you can also ask other important questions to him.
Once the cost updates it is your time to move to the second location, which is Reverent Shrine.
Finding Reverent Shrine
To find Reverent Shrine, you have to make your way back through the city and head north to find an ancient temple east of Enoh’Battahl Forest. Take a look at the map below for the reference.
Enter the temple by climbing stairs after arriving at the location. You will find a ghost-lady here, named, Luz. Talk to her and wait for all the dialogues to end. This will update the quest for one last time. You now have to climb back all the way to Harve village.
Finding Rivage Elder and End the Quest
Head to the easternmost region of the Harve Village to find the Stromwind cave. Now, head straight south from the cave towards the coastline.
You should be able to find a wooden hut here, and an old man standing next to it. This is Rivage Elder. Interact with him.
He has a lot to say to you but once his dialogues are over the Flickering Shadows quest will be marked completed. You will receive 3200 XP for completing this mission.
About Dragon’s Dogma 2
Dragon’s Dogma 2 is a 2024 action role-playing video game developed and published by Capcom. The sequel to Dragon’s Dogma (2012), the game was released for PlayStation 5, Windows, and Xbox Series X/S on March 22, 2024. Upon release, it received positive reviews from critics. Gameplay Dragon’s Dogma 2 is an action role-playing game played from a third-person perspective.
The player takes on the role of a character called the “Arisen”, a hero marked by a dragon whom they must defeat. The player explores the world they live in, taking on quests, and fighting monsters, while being caught up in a geopolitical conflict between two kingdoms. To assist in this, the Arisen relies on allies called “Pawns”, non-playable characters who join the player’s party.
These characters are AI-controlled, but function like player-controlled avatars, able to assist in fights, provide information on enemies, and give guidance to active quests. Players can each create and customize their avatar and their own Pawn character with different genders, appearances, and race. In addition, players can recruit two additional Pawns that have been created by other players.
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