Ever since Horizon Forbidden West February release, Guerilla Games has been putting in an absolute shift to squash many pesky bugs that have plagued the open-world RPG. This time as well, the developer has been hard at work to release another update that addressed a plethora of fans’ concerns.
Available on PS4 and PS5, Patch 1.13 includes several fixes related to Horizon Forbidden West’s main and side quests, world activities, UI, performance, and much more.
Perhaps, the most significant tweak that Patch 1.13 has brought is associated with the Machine Catalogue entry for the Grimhorn. Before this update came into the picture, it became laborious for players to earn the Platinum trophy upon failure to scan the Apex Grimhorn during the “Dying Lands” questline.
This machine did not have any dedicated spawn site besides the Arena, and if players missed out on scanning it, they had to fiddle their thumbs for quite a while before getting another shot.
But with the update throwing the issue out of the window, players can be assured of not having to go through the trouble again as now completing this questline auto-unlocks this entry in the catalog.
Moving on, the update also fixes audio, Aloy’s animation, and subtitles issues, amongst many others, to ensure Horizon Forbidden West functions smoothly. Unfortunately, significant changes and additions were not a part of Patch 1.13.
On top of this, the shimmering problem that has been present ever since the title was first released still continues to trouble users, and thankfully, Guerilla is well aware of it.
In a display of honesty, Guerilla accepted that visual shimmering isn’t taken care of entirely yet but promised to make tweaks to reduce this troublesome issue to the extent where it no longer exists.
The full patch notes are provided down below:
KNOWN ISSUES
- We are currently looking into several issues reported by the community. Please note that these issues are not yet fixed in this patch, but our teams are aware of them and they’re being investigated.
- The team continues to make tweaks to the game’s content with the goal to reduce visual shimmering.
- Players have reported an issue in Handa’s Contract “Ancient Relics”, where the mission progression will be stuck on “2/3 Gather Ancient Relics”, or “Go to the Northern Ancient Machine Site” if the player leaves the area.
- Outfits may appear to be covered by dark shadows in inventory.
FIXES AND IMPROVEMENTS
Main Quests
- Fixed an issue with Main Quest “Reach for the Stars” where progression did not update after restarting the “Clear the rubble with the pullcaster” objective.
- Fixed an issue with Main Quest “To the Brink” where Belna would sometimes not spawn after objective “Clear the Daunt: Kill the Machines”.
- Fixed an issue with Main Quest “Death’s Door” where progression is blocked after using a “Leaplasher Spark Coil” in an upgrade before the “Gather Resources for the Igniter” objective is active.
- Fixed multiple issues with Main Quest “Singularity” where unexpected character behavior might lead to progression blockers.
Side Quests
- Fixed an issue with Side Quest “The Bristlebacks” where progression did not update after examining the Bristleback carcass prior to talking to the Carja Magistrate.
- Fixed an issue with Side Quest “The Bristlebacks” where progression might be blocked due to objective “Kill the Bristlebacks” not updating in the mine.
- Fixed an issue with Side Quest “Drowned Hopes” where the progression is blocked if using an alternate route to get to the pryable rocks.
- Fixed an issue with Side Quest “Lofty Ambitions” where the Stormbird might get stuck in the terrain, blocking progression.
- Fixed an issue with Side Quest “Lofty Ambitions” where the merchant Abadund will not have his prompt after quest completion.
- Fixed an issue with Side Quest “Signal Spike” where progression did not update due to interacting with NPCs in Side Quest “The Wound in the Sand”.
- Fixed an issue with Side Quest “Signal Spike” where Aloy can get stuck underwater during the “Go to the Source of the Signal” objective.
- Fixed an issue with Side Quest “A Soldier’s March” where objective “Scan for Penttoh’s Tracks” will not trigger if players arrive on a Sunwing nearby marker for objective “Climb the Mountain”.
- Fixed an issue with Side Quest “A Soldier’s March” where objective “Kill the Frostclaw” would not update and block progression.
- Fixed multiple issues with Side Quest “The Blood Choke” where Atekka would get stuck or disappear.
- Fixed multiple issues with Side Quest “In the Fog” where progression did not update after killing the Clawstrider.
- Fixed an issue with Side Quest “In the Fog” where progression did not update after following Garokkah to the Memorial with alerted machines.
- Fixed an issue with Side Quest “Forbidden Legacy” where progression did not update due to Alva being unresponsive on the ”Follow Alva to the Atbay Headquarters” objective.
- Fixed an issue with Side Quest “Forbidden Legacy” where a gap between two buildings was blocking progression.
World Activities
- Fixed an issue in Cauldron IOTA where the objective “Override the Tallneck” would not update on completion.
- Fixed an issue in Cauldron CHI where overridden machines would act hostile towards Aloy.
- Fixed an issue in Contracts “Property Retrieval” where progression was blocked upon reloading the activity with all Relics found.
- Fixed an issue in Contracts “Alarm Antennas” where the objective would not update if Aloy has three Antennas before completing the “Gather Scrounger Alarm Antennas” objective.
- Fixed an issue in Contracts “Rollerback Salvage” where an additional Shellsnapper might spawn.
- Fixed an issue in Rebel Camp “Breached Rock” where progression is blocked when killing Rebel leader before objective “Enter the Bunker” is complete.
- Fixed an issue in Melee Pits where NPCs would wear the wrong armor.
- Fixed an issue where Aloy might get stuck near the entrance of Arrowhand.
- Fixed an issue in Black Box: Isle of Spires where the signal will remain active after picking up the box.
- Fixed an issue in Signal Tower where some players had an issue picking up Signal Lens.
- Fixed an issue where loading a save with previously tracked items as jobs might lead to a crash.
Machines
- Fixed an issue where the Tideripper might get its Water Hose Sweep attack interrupted.
- Fixed an issue where machines would not react to a dead ally.
- The Machine Catalogue entry for the Grimhorn will now auto-unlock after completing the quest “The Dying Lands” and the Apex Grimhorn entry will auto-unlock after completing “The Second Verse” if the machines were not scanned during their respective quests.[Text Wrapping Break]We also added a save fix for players who have already completed these quest sections. The missing machine entries will silently unlock after scanning any machine, if their respective quest section was already done.
UI/UX
- Fixed icons for multiple Coils and Weaves.
- Fixed more Metal Flowers icons remaining on the map.
- Fixed Silent Strikes being counted twice in the Combat Statistics menu.
- Fixed multiple seams on the World Map.
Performance and Stability
- Multiple streaming fixes in game and in cinematic.
- Multiple crash fixes.
Other
- Fixed an issue where Aloy’s shadow might be dimmed when melee attacking or using her Focus.
- Fixed an issue where “Fiberzest” and “Vigorstem” can not be obtained after the pouch is full.
- Fixed multiple locations where “Install Vine Cutter Module” Icons were not appearing.
- Multiple audio fixes and improvements.
- Multiple fixes to Aloy’s animations.
- Multiple localization and subtitles fixes and improvements.
- Multiple fixes to controls
- Multiple fixes and improvements to body and facial animations in cinematics.
About Horizon Forbidden West
Horizon Forbidden West is the sequel to 2017’s Horizon Zero Dawn by Guerilla Games. An open-world, action adventure game, players control Aloy, a Nora hunter who is on a quest to reverse the effects of a strange crimson blight which is infecting the land. Set in a completely new world, Horizon Forbidden West has many new machines, threats and adventures for Aloy.
No Comments on Horizon Forbidden West’s Patch 1.13 Fixes Quests, Performance & More