Every Tank Hero change made in mid-season patch update – Overwatch 2

After the astonishing announcement of the upcoming Overwatch 2 x Transformers collaboration, the developers have surprised us yet again. The mid-season patch update for Overwatch 2 is now live. A majority of Tank Heroes received changes, some are now more powerful and some less. Regardless, Overwatch 2 is certainly ready for Transformers to take over!

General Hero Changes

  • Armor flat damage reduction increased from 5 to 10 per projectile.
  • Enemy health bars now display when they are at their Low Health threshold.

Buff and Nerfs (Tank Heroes)

Tank Role Passive

  • Ultimate generation reduction increased from 30 to 40%.
  • Knockback resistance reduced from 50 to 40%.

DVA

Defense Matrix

  • Maximum duration increased from 3 to 3.5 seconds.

Micro Missiles

  • Explosion damage increased from 4 to 5.5 damage (from 126 to 153 max damage with direct impacts).

Doomfist

  • Overhealth gained per target increased from 35 to 40 HP.
  • Delay before Overhealth begins to drain increased from 1 to 3 seconds.

Junker Queen

Commanding Shout

  • Overhealth increased from 150 to 175 HP

Adrenaline Rush

  • Wound damage self-healing multiplier increased from 2 to 2.5x

Mauga

Overrun

  • Knockback damage increased from 25 to 30
  • Stomp damage increased from 60 to 75

Cardiac Overdrive

  • Duration reduced from 5 to 3 seconds.
  • Lifesteal increased from 60 to 100%.
  • Damage reduction increased from 30 to 40%.
  • Allies now receive only half of the lifesteal and damage reduction effect value.

Orisa

Fortify

  • Duration increased from 3.5 to 4 seconds

Ramattra

Nemesis Form

  • Bonus armor increased from 225 to 300.

Pummel

  • Pummel damage increased from 60 to 65.

Reinhardt

Barrier Field

  • Maximum health increased from 1400 to 1600.
  • Barrier regeneration rate increased from 140 to 160 health per second.

Charge

  • Wall impact damage increased from 275 to 300.

Roadhog

Pig Pen

  • Area damage after activating increased from 30 to 45 damage per second.
  • Recovery time reduced from 0.55 to 0.4 seconds.
  • Cooldown now begins immediately when used instead of after a short delay.

Sigma

Accretion

  • Impact damage increased from 40 to 80 (120 damage total).

Winston

Tesla Cannon

  • Secondary fire charge time reduced from 1 second to 0.85 seconds.

Primal Rage

  • Maximum health gained increased from 500 to 700.

Wrecking Ball

Quad Cannons

  • Automatic reload time while transformed reduced from 2 to 1.6 seconds.

Adaptive Shields

  • Allied Overhealth transfer ratio increased by 50% (Use up to 50 Overhealth per target to grant allies up to 75 HP).

Zarya

Particle Barrier

  • Health increased from 200 to 225.
  • Duration increased from 2 to 2.5 seconds.

Projected Barrier

  • Health increased from 200 to 225.
  • Duration increased from 2 to 2.5 seconds.

Buffs and Nerfs (Damage Heroes)

Damage Role Passive

  • Now only half as effective against Tank heroes (10% healing reduction).

Ashe

B.O.B.

  • B.O.B. now gains the Tank role passive ability.

Cassidy

Peacekeeper

  • Primary fire falloff range rescaled from 25-35 meters to 20-30 meters.

Pharah

Concussive Blast

  • Explosion damage reduced from 30 to 0.
  • Explosion knockback radius increased from 6 to 8 meters.
  • Knockback increased by 11%.

Buffs and Nerfs (Support Heroes)

ANA

Sleep Dart

  • Duration of effect on Tank heroes decreased from 3.5 to 3 seconds.

Illari

Healing Pylon

  • Allies no longer see the “Destroyed” UI when Healing Pylon breaks.

Zenyatta

Transcendence

  • Ultimate cost decreased 10%.

Hero Bug Fixes Cassidy

  • Fixed Deadeye tracking phased targets when revealed by Infra Sight.

D.Va

  • Fixed an issue with Self Destruct hitting targets behind barriers or collision.

Kiriko

  • Fixed teleporting to Echo as clone ends making the “Swift Step” ability to break for the remainder of the game.

Lifeweaver

  • Fixed an exploit with Lifeweaver tree hiding Symmetra turrets in the payload.

Roadhog

  • Fixed Roadhog’s weapon model/placement being largely higher wearing ‘Kaiju’ skin.
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About Overwatch 2

Overwatch 2 is an upcoming first-person shooter developed and published by Blizzard Entertainment. The sequel to the 2016 hero shooter Overwatch, the game is intended to have a shared environment for player-versus-player (PvP) modes with the first game while introducing persistent cooperative modes. A major change in PvP was to reduce team sizes from six to five, which required several characters to be reworked.

Overwatch 2 was launched as free-to-play on Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in early access on October 4, 2022.

Deepanwita Tudu

Deepanwita Tudu

I am a voracious reader who loves listening to new music while looking at sunsets. When I am not humming to a tune, you can find me petting cats.

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