Call of Duty: Modern Warfare 2 Beta is officially live for Weekend 2. The Early Access is now open for Xbox and PC, while the Open Beta is exclusively for PlayStation for now but players on all platforms will be able to play the Open Beta from 24th to 26th September.
Weekend 2 of the Beta adds new maps to the game for players to battle in. Infinity Ward also released some patch notes regarding all the changes that are implemented from Weekend 1 to Weekend 2.
Read the Weekend 2 patch notes released by Infinity Ward below:
Maps
- Introducing two new battle maps: Sariff Bay and Sa’id.
- For more on both of these maps, check out the full blogs for each
Modes
- Ground War is back! Enjoy up-to 32v32 combat with brand new vehicles and dynamic combat.
- Introducing our Sandbox TDM, Invasion (or what we like to call the Shipment of Ground War). Invasion pits two teams of 20 players and 20 AI against each other. With large maps, 80 combatants, water play, ground vehicles, air vehicles and more – it’s absolute chaos!
- Third Person Moshpit is returning for Weekend Two.
Gameplay
- We’ve made adjustments to player visibility that should make enemy targets easier to spot.
Perks
- The perk earn rate will remain the same for the start of Beta Weekend One. Once all platforms are open, we will be increasing the earn rate significantly.
Audio
- Decreased the overall distance from which you could hear enemy and ally footsteps.
- Mixed the volume of local and non-local player slide sounds to be more in-line with other movements.
- Added an equalizer to soften ally footsteps versus enemy footsteps, making enemy audio more distinct.
- Adjusted mix presets – particularly the mix of ambient sounds, which will make footsteps slightly less pronounced.
Weapon Tuning
FTAC Recon
- Reduced damage while in full-auto
- Increased full-auto recoil
- Minor headshot damage reduction
FSS Hurricane
- Reduced damage at distance
- Lower headshot multiplier
Lachmann-566
- Minor recoil increase
- Minor headshot reduction
- Minor hipfire spread increase
M4
- Minor hipfire spread increase
M16
- Minor hipfire spread increase
Kastov-74u
- Minor hipfire spread increase
Lachmann Sub
- Minimum damage reduction
- Minor headshot damage reduction
“Gunsmithable” weapons from Weekend One stay unchanged for Weekend 2
Maps
- Valderas Museum has returned following fixes to lighting
- Patched various geo on Farm 18, Breenburgh Hotel, and Mercado Las Almas
User Interface
- We’ve addressed a number of UX bugs including Gunsmith and progression issues. The level cap for Weekend Two is level 30. If you played in Weekend One, your progress should carry over to Weekend Two.
- We are also working on a number of UI and UX improvements for launch.
These are all the patch notes officially released by Infinity Ward for Weekend 2.
About Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare II is a first-person shooter game developed by Infinity Ward and published by Activision. It is a direct sequel to the 2019 reboot and will serve as the nineteenth installment in the CoD series. It was released on October 28, 2022, for PS 4, PS 5, Windows, Xbox One, and Xbox Series X/S.
Season 2 of Modern Warfare II released for every platform on 15th February 2023 at 9 AM PT, along with additions of newer maps and game modes, along with new content and bug fixes.
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